lavacandygames
Jun 28
Creating Dylio: Part II
Below we show you how Zuci, our conceptual artist, proposed the design of Dylio's human form.
2 views
lavacandygames
Jun 14
Creating Dylio: Part I
Dear readers, today we will unveil the creative design process that led Zuci, our conceptual artist, to develop the final design of Dylio,..
4 views
lavacandygames
May 1
First look at Dylio's Adventures
A peculiar Armadillo has arrived in the Lava Candy Games Multiverse!
13 views
Irene "Maiir" Moral
Mar 20, 2023
How are video games classified?
To answer this question we must specify a little. In Spain, PEGI (Pan-European Game Information) is used...
8 views
Irene "Maiir" Moral
Feb 6, 2023
Did you know about Ludonarrative Dissonance?
This is a term that I didn't know until I came across it while researching for another article. In general terms, it designates...
9 views
Irene "Maiir" Moral
Dec 15, 2022
Colour in Video Games
The most important thing we must do if we are developing a video game is to choose a colour palette according to the plot, the category...
15 views
Irene "Maiir" Moral
Nov 11, 2022
The narrative in video games. Part 1
The composition in the development of video games is usually, in general terms, a common factor among them: made up of rules, a story, ...
2 views